SARTAR AND FAR POINT TRIBES
jhughes@mgdestmx01.erin.gov.au
Wed, 07 Jun 95 18:31:33 EST
Howdy folks
** THE TRIBES OF SARTAR AND FAR POINT
John Leske asks about the tribes of Sartar.
The only decent published map of the Sartarite tribes occurs in
an early TOTRM -- No 6 from memory.
Traditionally (and mythically) there are 24 tribes of Sartar. However, this
number has rarely if ever been realised in actuality.
The following tribal list includes the Far Point tribes which are now part of
Greater Tarsh (again!). They were only part of Sartar for two generations:
THE TRIBES OF SARTAR
Amad, Aranwyth, Bachad, Balkoth, Balymr, Cinsina, Colymar,
Culbrea, Dinacoli, Ducks, Dundealos, Enstalos, Kheldon, Kultain,
Lismelder, Locaem, Maboder - Wulfsland, Malani, Princeros,
Sambari, Sartar Royal House, Sylangi, Telmori, Torkani, Tovtaros,
Tres, Vantaros, Wind Children.
(For the sake of completeness, circa 1624, you can add the non-
tribal regions of Sun County, Duke Jomes' lands, and Baron
Samuel's lands.
The Maboder survive only as isolated clan remnants.
And here, in more detail, are some relevant notes concerning the Tovtaros
tribe from my own stomping ground on Snakepipe's Edge. The population
figures are tweaked from originals supplied by Greg (1610) and David Hall
(1621). As discussed last time population came up, these figures are far
from binding.
To line things up, display in a monotype font.
In accordance with Heortling custom, children under the age of five are not
included in population figures.
THE TRIBES OF FAR POINT
Tribe Human Human Clans
1621 1610
Amad 2,000 2,300 4
Bachad 4,600 5,800 5
Dinacoli 9,000 9,100 8
Princeros 10,000 9,600 6
Tovtaros 3,900 3,700 5
Tres 3,000 4,000 4
Vantaros 9,500 8,700 8
Alda Chur 3,400 2,800
Herongreen 850 850
Alone 600 600
Ironspike 440 350
Fields of the
Tents of Silver 500*
FAR POINT 47,750
* This Lunar QuarterMaster General's supply base and training camp may
vary in population between 200 and 1400 adults. It is situated on the outskirts
of Alda Chur.
An Orlanthi clan ranges in size between 500 and 2,000 people.
EXCERPTS FROM A HISTORY OF THE FAR PLACE
The tribes of Far Point are tough and single-minded. Former Tarsh Exiles,
they have regularly faced Tarshite and Lunar armies, Sartarite raiders, the
Chaos out of SnakePipe Hollow, Uz from Dagori Inkarth and Tusk Riders
from the Stinking Forest. More recently, political and religious intrigues have
also claimed many lives.
Before 1495 the Far Point Region was a part of the Kingdom of Tarsh, which
was then independent of (and often hostile to) the Lunar Empire to the north.
At that time the tribes that made up the region included the Vantaros,
Princeros, Tovtaros, Tres, Amad, and Bachad tribes. Both the Vantaros and
Tovtaros tribes already had large groups of Yelmalio and Elmal worshippers
amongst them - and consequently some infighting due to the activities of
northern missionaries of the Bright Sun.
Far Point is now (1624) technically an independent Lunar ally attached to the
Kingdom of Tarsh. It is no longer part of Sartar.
The ruler of Far Point is Harvar Ironfist, Duke of the Aldachuri, Lord
Protector of the Light and tribal king of the Vantaros tribe. Though a brilliant
general and politician, Ironfist is becoming increasingly conservative in his
Solar ways. He aspires to both the cult of Yelm and the title 'Prince of the Far
Place'. As his obsession grows, he has alienated both Lunar authorities and
many of his Solar supporters. Ironfist has a large and deadly personal guard
comprising wind-walking thanes of Gargarth, the Wild Hunter.
The dominant tribe of the Alda Chur Confederation is the Vantaros, which
has grown rich and prosperous with the coming of the Empire. The tribe,
whose territory includes the city of Alda Chur, is solidly pro-Lunar, with a
core of traditional (and conservative) Yelmalio sun worshippers. Harvar's
niece, Helena Truespear, a Scimitar of Yanafal Tarnils, is the popular young
leader of the progressive pro-Lunar faction, and is a favourite of the Lunar
General Fazzur Wideread.
The Vantaros' traditional allies are the Yelmalio-dominated Princeros tribe.
They too have benefited greatly from the coming of the Lunars.
The wilderness Tovtaros tribe are traditional Orlanthi, though depleted in
both strength and numbers since the unsuccessful Righteous Wind Revolt of
1611. The tribe also contains strong Solar and Pro-Lunar elements.
Other tribes of the Confederation are the Tres, Bachad and Amad, based
around Alone. Like the Tovtaros, they are traditional Orlanthi, and have
suffered because of it.
The traditionally Sartarite Dinacoli tribe joined with Ironfist during
Starbrow's Rebellion in 1613, and have since joined the Alda Chur
Confederation. They are minor players, and do not share the Tarshite
language. Nobody likes them much.
END PART ONE
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